daliwali
7 months ago
might want to segment the triangles by location, so that you don't iterate over all of them, just the ones closest to the point. otherwise this would be slow for lots of triangles.
visualculture
7 months ago
Yeah thatโs a good idea. I was thinking I would set up a BVH system for the environment models
cobradile
7 months ago
Glad to hear that! I actually mostly made the list for myself, but I'm very happy it's inspiring others too!
Excellent documentation and diagrams