visualculture

visualculture.vc

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6 likes
daliwali's avatar daliwali 7 months ago

might want to segment the triangles by location, so that you don't iterate over all of them, just the ones closest to the point. otherwise this would be slow for lots of triangles.

2 likes
visualculture's avatar visualculture 7 months ago

Yeah thatโ€™s a good idea. I was thinking I would set up a BVH system for the environment models

1 like
I found your site last September and because of your homebrew page I've been ravenously learning n64 homebrew and building a game. Now I'm working on documenting my code and writing about it on my site. Just wanted to say thanks for compiling that list of resources!
4 likes
cobradile's avatar cobradile 7 months ago

Glad to hear that! I actually mostly made the list for myself, but I'm very happy it's inspiring others too!

1 like
Will probably end up moving my writings about n64 development to a core module
2 likes
7 likes
churchbasement's avatar churchbasement 9 months ago

aye noice :) best of luck

1 like
churchbasement's avatar churchbasement 9 months ago

i have a sc64 im looking to sell if you'd be interested

1 like
visualculture's avatar visualculture 9 months ago

i just sent you an email :)

awesome site containing a PLENTY of cool curiosities!!! love the designnn!!!! thx 4 the follow!!!
3 likes

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Last updated 3 weeks ago
CreatedMay 8, 2020
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35mm vaporwave electronics cassettes gamedev