it is understandable i know you cannot just take all elements of the flashing out, as a majority of the game will always be that. but wasnt sure if something like dulling or lessening it any form would be possible
install it with an userscript manager like violentmonkey, this should make the game B&W and less bright
@ongezell thank you for such a quick reply. ill let my friends know, this sounds like a great solution
also, much of the early embassy dialogues have gained the 'close-up' system that collapse content does, so you no longer only see crusty low-res stage sprites!
the actual EP3ADD content will most likely come late this month or in the first week of September, depending on how everything i'm planning goes... might try to do it in little waves and see how that feels
i also want to see if I can get some text size controls added in this too... there's a lotta stuff that could break or get weird fast though if i don't do it kinda carefully though
p.s. lemme know if there are any other long-standing bugs or requests i should try and work into this "patch"... i know for sure i'm gonna go Freaking Nuclear on the chrome flickering bug now that I know what causes it 100%
We Got Room 2 Get Silly! i'm gonna do EP3ADD then play it by ear - cause we got plenty of cool things to explore in da corru realm that DON'T take multiple months to make
hi its me again!! corru . works!! with the help of the discord, I reworked the final encounter of EP3 just a teensy bit... some small changes that I think go a long way to make it less RNG-heavy and more satisfying
just some bugfixes and stuff for now... more are coming!! but tonight i just fixed up some of da big ones that were causing some wacky side effects (like certain moves resulting in combat not ending right)
Ahhh TYSM!ππ I try and make things as bright as possible without wreaking havoc on the eyes lolol