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corru.observer

corru.observer

5,113,869 views
403 followers
4,852 updates
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corru.observer was updated.
1 day ago
2 likes
corru 1 day ago

various fixes, typos, etc, "undefined" in a few rpg spots - most importantly, firefox users should be able to use the site without fear anymore!

corru 1 day ago

had to ditch floaty tiles specifically for firefox windows users... sucks (they can cause the webrenderer process to crash), but at least it's only a temporary measure - didn't happen in FF dev or nightly builds, so they incidentally have already fixed it in an upcoming version. once it's up our dear firefreak floaties will be back. chromers still get the fancy tiles though

corru.observer was updated.
3 days ago
7 likes
corru 3 days ago

trying to get a vertical slice test page to track down what causes the firefox freak mode that happens in some areas

1 like
corru 3 days ago

p.s. if u wanna try it without getting redirected here's a cool test link (not on main site so your save doesn't get messed up) https://b.corru.observer/concepts/firefox/?force&canvasfloor - if you're using firefox on windows, chances are you'll get fucked up bad so don't click it unless you're really curious

2 likes
corru.observer was updated.
5 days ago
6 likes
corru 5 days ago

more definitions fixes (hopefully the last we need)

1 like
corru 5 days ago

P.S. localization system has also been a focus, there's someone on the cutting edge doing a russian translation, and the system still needs work, but it actually seems to be doing the job pretty well overall!! 🆒... once it's solid enough i'll probably start connecting with more people interested in helping with them

1 like
corru.observer was updated.
6 days ago
9 likes
corru 6 days ago

surprised this one prompted the neocities feed, this was just a definition fix

corru.observer was updated.
1 week ago
10 likes
corru 1 week ago

various fixes and text tweaks to correct some silly things resulting from the recent update

1 like
corru.observer was updated.
1 week ago
9 likes
corru 1 week ago

this is the first part of the engoodening. more details 2 come but there's gonna be a second part later this month

2 likes
2 likes
8 likes
corru 4 weeks ago

more fixes - if ur scanned entities list in golem maintenance was ultra long and weird, it should be fixed if you go visit it again. also bugs associated wtih team wave actions are fixed now (i.e. final offering)

2 likes
6 likes
corru 1 month ago

fixed some major softlock stuff - turns out when you add a bunch of asynchronous paths to your formerly linear functions, things can get fucked up!

1 like
corru 1 month ago

(fortunately it was pretty uncommon, but still reported enough that it had 2 get fixed ASAP)

1 like

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Last updated 23 hours ago
CreatedApr 18, 2021
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