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corru.observer

neocities.corru.observer

6,038,858 views
625 followers
6,305 updates
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7 likes
corru 2 years ago

if you refresh the page, you'll no longer lose your log! (it's only retained for your current session though) - this is done so that the end of the embassy days can properly refresh the page at the end of each sequence, which helps performance bigly 🩻 this was somethin i'd have to do for ep3 anyway so we got it up now 🩻🩻

6 likes
corru 2 years ago

🩻🩻 (skeelton clapping out of joy)

8 likes
7 likes
corru 2 years ago

this is some bug fixes, typo fixes, and a couple of new document-level events ("corru_loaded", "corru_entered", "corru_leaving") for my dear friends who like to make userscript mods

2 likes
4 likes
corru 2 years ago

this is a little update to demystify the "low intensity" option in the system menu, now called "reduced intensity" and separated from the graphics controls! it is also now called out in certain dialogues before sequences that utilize the proxy control system

4 likes
hi friends neocities is being a little sillay so if you experience Funny Issues, beware!! it is temporary
6 likes
corru 2 years ago

also look at this cool emoji i found 🩻 kinda rocks

4 likes
corru 2 years ago

there was a tiny little bug in the update, a funny little creature that was gnawing at the dialogue code and silently stopping people from being able to actually start EP1/EP2 (eek!!!) - this is fixed now and if you ran into it, there'll be a fix applied next time you're on site and do a dialogue (may need to hard refresh)

3 likes
9 likes
corru 2 years ago

EP2ADD2::"As β–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆ's repairs to the β–ˆβ–ˆβ–ˆβ–ˆ continue, disparate fragments of the past emerge."

5 likes
corru 2 years ago

this update is kind of a strange one, as it just adds a small number of new interactions or changes around the site (outside of the embassy), all available at any point after EP1 begins! your usual guides will not direct you to them! (for a surface level hint though, peek around areas used in EP0, and perhaps visit an enemy(?))

5 likes
corru 2 years ago

with this update implementing some of the last things i wanted in EP2, i will now commence da work on EP3... i cannot say for certain how long it will take me, but historically it's been like 2-3 months when working on new episodes! fortunately there is no Hell Month to eat up time again, and much of the mechanics i want are already prepared, so we will see

3 likes
corru 2 years ago

as a final P.S., some fine pals have made a cool discord around corru observer discussion (and even modding??) if you are interested in that! https://discord.gg/2FZeb3VTmV

4 likes
corru 2 years ago

(ok as an extra final P.S. the new ambient tracks are also in VOL2 as bonus songs! yippee!!)

5 likes
P.S. a secret communique for my neopals... i'm probably gonna get ADD2 out this upcoming weekend, which is technically not "this month" like i was aiming for.... but it's close! yipee!!! it won't be huge (this is normal for EP additions), but it will add cool hints at things here and there to keep people's brains busy while i work on ep3
9 likes
just finished all the currently-available content and the bonus hard mode stage, great work! almost got my ass handed to me multiple times. i'm going to throttle "god" for that bullet hell segment that took over an hour to beat πŸ‘
6 likes
corru 2 years ago

thank you for playing!! and god is truly a devilish creature... but it's just a little critter... and today is its birthday!! wouldn't hurt a little critta on its birthday, would you?

4 likes
wow, there has been so much interest lately!! hello everyone! where da heck did you come from (p.s. more soon)
14 likes
sava28 2 years ago

i suspect cohost

6 likes
corru 2 years ago

this adds an option to skip the collapse intro and tutorial dialogues if you've seen it before!

4 likes
just discovered this today and oh my god im in LOVE
1 like

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Last updated 1 week ago
CreatedApr 18, 2021
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corru art music story