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ninacti0n
2 years ago
Just felt like fixing a minor thing on the ENTER page's description, and updated the footer. New assets are in the works, and I might update the site later on with them!
ninacti0n
2 years ago
I'm also hoping to release some songs I've had in the works as well, we'll see how it goes-
ninacti0n
2 years ago
@robophobia Eee, glad you think so! I still have lots of plans for this webbed place of mine, I hope I can get them all to unfold well ^^
corru
2 years ago
thank you!! yes! i have borne the curse of front-end development for like 4-5 years now, makin weird websites for artists and stuff - just applying that to this little world now too
corru
2 years ago
it's nice, but also kinda sad - i was soo into that game, seeing it in permanent maintenance mode is like watching it decay (but at least people can still experience it for the first time!)
thenri
2 years ago
oh, thanks! Spiral knights has to have been my single greatest influence over me, was so into it as a child, even though I didnt get far. I was in a period of playing it more seriously when I made that webtool. Got tired of the grind eventually. We could play it though, sometime, that would be neat!
arkmsworld
2 years ago
I think your site has a beautiful aesthetic to it. OTOH, you really can't go wrong with creating a meandering world. :)
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here's that blog post I wrote a while ago about the state of Freelancer and my future. Looking to make a page dedicated to what I've got done on this project in the future, cause despite its failure, I'm proud of some of the art
(hope this isn't all just a bunch of incoherent mumbling)
your post resonates with me - i once started waking up at 3AM for weeks to spend hours working undisturbed, to the detriment of everything else, on a project that ended up being way too ambitious for me and was never even shared... this is a torment mirrored across the journey of many artists: "the big one", the "thing you're supposed to make" that screams in the back of your head when you aren't working on it
it is a hard lesson to learn that there isn't really anything you're "supposed to make," there are only 'things you make', and sometimes they turn out really great and connect with people. and if a project doesn't work out, the worlds and characters still never really leave you - if/when you feel like it, you can always return to iterate on them! (there were so many corru iterations...)
It's relieving to hear that I was not the only one. As I said, I am still fond of the characters that came out of this, so they aren't going anywhere for now