ne0nbandit
4 days ago
Speaking of the Deltaring, I've heard about people requesting to join Webrings but submitting directly to Github and the mod accepts or rejects it
ne0nbandit
4 days ago
I struggled maintaining it because all the messages were really overwhelming and my brain paralyses me when like that
With the Github thing, I've done this. It works if you're hosting your website off site and the requests / pull requests are made to the site's repository itself.
By "I've done this" I mean I've done it as a member applying not the one hosting the webring.
ne0nbandit
2 days ago
I see! :3 yee the Deltaring and pretty much 95% of all my website assets are hosted on Github so I guess something like that could be pulled off!
ne0nbandit
4 days ago
Note to self because i'm at work rn - Make pixelated filter into a toggle and also a CSS class
underwhite
4 days ago
pro tip: it's recommended to use image-rendering (exampl. "image-rendering: pixelated") to pixelate images
ne0nbandit
4 days ago
That's the one I use for my pixel art pages and most of Deltacable side of the site :D I tried adding it to the model viewer but somehow they make the seams of the model show, which a really ????? side effect
Note that image-rendering: pixelated can look really weird if you happen to be at a weird zoom level.
ne0nbandit
1 week ago
Can't get the AR working properly with the iframes :') I have one more idea I want to try that I have no idea whether it work or not
ne0nbandit
1 week ago
I want to add a t-pose button and maybe some way to pause the animations and look at them frame by frame :')
ne0nbandit
1 week ago
These are really funny because you can see the strategic positioning of things like the tail and legs x)
ne0nbandit
1 week ago
Currently fussing around with this script until I can get everything working in a way that's presentable ;w;
ne0nbandit
1 week ago
Revealing to the world all the strategic positioning of the cameras in my animations x') Stuff is very broken, so I try my best to hide it
ne0nbandit
1 week ago
Yeahh, I'm trying to fix the issue of the transparent textures looking like That 😭 The viewer adds shading to the model and I have no idea how remove it, so I just messed around the filters and I guess that affected the AR too aughh
ne0nbandit
1 week ago
Trying to figure this out else I might just shelf the AR idea and deal with that some other time x)
shapeguy
1 week ago
The first solution off the top of my head is writing a script on the not_found page that compares the url set to all lowercase to the urls of all the pages via arrays and for loops.
Found these guys from 2018 while looking for the rest of the Aurelion Sol models, figured I'd add them here as well