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RVKlein πŸ‡ HOME

rvklein.me

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rvklein 2 months ago

Don't know why I left out "Ubuntu Mono" from the fixed-pitch font stack before. Also added the wonderful "Agave" font to the stack, since I just discovered it recently.

https://mastodon.technology/@rvk/ ( I work on symbols for now. Updates to the website come later. )
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οΌ΄ο½ˆο½ο½Žο½‹ο½“γ€€ο½†ο½ο½’γ€€ο½†ο½ο½Œο½Œο½ο½—ο½‰ο½Žο½‡οΌγ€€(The flashing graphic on your homepage -- while slightly obnoxious -- has a really cool looking logo. Did you design that yourself?)
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palmerieye 2 months ago

Yes i did. thanks for the feedback, going to change the flashing part.

4 likes
rvklein 3 months ago

Yeah, I'm testing it right now, but lack the capacity for the build script to make the animations... even though I've done this before. This is probably the third iteration I've made going on the same concept of a circular cursor theme.

1 like
rvklein 3 months ago

The testing version I'm using without the animated progress/wait cursors has stood up well to my scrutiny thus far. I feel like this is a really solid design piece and I'm happy about that. The display page itself I might consider a piece of art.

Hey there. Thanks for following. Welcome to Neocities!
1 like
Thanks for following. I thought your demos were neat, and Smoky the Pigeon really gave me a laugh even if the controls were confusing to me. Neon Tone was well executed though. Pleasantly straightforward and not wildly overcomplicated. For note: The double-tap/click to add a new note/ball wasn't working in my browser for reasons I am uncertain of [Firefox v69 on Linux]. Just letting you know.
rvklein 4 months ago

Otherwise worked fine with secondary/alternate mouse button. So not really a big issue.

hotlinecafe 4 months ago

Thanks for the feedback @rvklein! I agree those controls aren't particularly intuitive yet, I'm only just getting into touch game development so will hopefully refine this stuff in future. I think Neon Tone is completely broken on touch screens, to be honest with you I only ever designed it with keyboard/mouse in mind at the time. More content to come soon :)

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CreatedFeb 15, 2016
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