The Iron Ragdoll

tofutush.neocities.org

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my game is getting along pretty well! the ui still looks kinda ugly but well i tried. at least it scales properly now! and i managed to do card animations!
3 likes
oh btw idk if you figured this out already, but i just figured out the difference between panels and panelcontainers is that the latter is a container, so it determines the position of the stuff inside! so if you try to drag something inside a p.con, it pops that message going "children of con. nodes are set by parent" whatever
1 like
zzz-sleepwalk's avatar zzz-sleepwalk 3 weeks ago

ohhh so it really is just a base container with a panel rect? im still not totally sure why something like that needs to exist separately from panels lol 😭😭 also nice to see another godot dev on neocities!! im surprised someone's actually reading my godot diary

2 likes
now that i have a little backend, i can actually make my own guestbook! wait hang on lemme check out kalechips's first
6 likes
in the pits of gamedev. ive come so far im not turning back
8 likes
people with github accounts... drop em here so i can stalk (crossed out) admire your code
3 likes
tofutush's avatar tofutush 3 weeks ago

i suppose yall can guess my github username. ill leave it to ya!

2 likes
kunfucutsman's avatar kunfucutsman 3 weeks ago

KunFuCutsMan as you can guess

1 like
xiokka's avatar xiokka 3 weeks ago

I lost access to my github account (I have a solution) but it's still there https://github.com/xiokka/bmpuzzle

1 like
turns out you can split an infinite amount of times... imma limit to 3 times / 4 hands though, and give you a setting option for how many decks you wish to play with
1 like

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Last updated 10 hours ago
CreatedJul 24, 2024
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art ocs worldbuilding comic espionage