The conversation logic is starting to look the way I want it. Now I only need to make it work with villager requests... and to add more dialogue variety so the randomization can truly shine haha
Thanks a lot! And yeah, I'm still playing Pocket Camp, getting cool new furniture every month. I hope they add better interactions with items in future main games, although I'm not sure if I'll be getting the Switch 2 ¯\_(ツ)_/¯
Adding small things while working on re-implementing dialogues so they're random based on personality, time of the day, etc. That's going to take a few days, especially now that heatwaves have started where I live TT_TT
I hope there aren't any typos in the dialogues. Or at least, not too many ¯\_(ツ)_/¯