Man I don't remember much about Gish but I do remember the phenomenon you describe of being too sticky to get around corners and having to wiggle. Do you think people were more forgiving because we didn't know any better in terms of physics or it was a nice break from more rigid platformers of the time?
Man I don't remember much about Gish but I do remember the phenomenon you describe of being too sticky to get around corners and having to wiggle. Do you think people were more forgiving because we didn't know any better in terms of physics or it was a nice break from more rigid platformers of the time?
@p7uen I think so. Again, it IS genuinely impressive for 2004 indie game physics, it's just unfortunately not fun to play imo.