overclockworked.neocities.org
Casually changing contact damage for an entire game seems like a crazy decision to make.
@p7uen Yeah, that summarises why Master System Shinobi feels so odd to me. Level design and enemy design clearly tailored for mechanics that this version of the game doesn't have feels... odd.
Casually changing contact damage for an entire game seems like a crazy decision to make.
@p7uen Yeah, that summarises why Master System Shinobi feels so odd to me. Level design and enemy design clearly tailored for mechanics that this version of the game doesn't have feels... odd.