ritual.sh

ritualsh.neocities.org

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I wrote a full blog post about building the water shader for my fishing game... It's mostly technical stuff but there's at least one pretty picture. https://ritual.sh/blog/tiddler-dev-blog-2-creating-a-water-shader/
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gobbolab's avatar gobbolab 1 month ago

This was a cool read, and the shader looks awesome! I have been wanting to try out Godot for a while but have been lazy about taking on a new learning curve haha. I used to do a lot of hacking in Unity back in the day, but I haven't heard great things about that realm for a while now.

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ritualsh's avatar ritualsh 1 month ago

It's a cool engine, there's a bit of a learning curve but if you have experience with unity and other programming you'll pick it up quickly I reckon.

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