overclockworked
6 months ago
This has been a big labour of love for me and involved me playing through the whole game twice in a row. It currently has pages analysing the weapons, enemies and characters. Later I want to make more pages about other elements of the game too, such as my thoughts on the individual level designs and source port comparisons.
p7uen
6 months ago
I was a Duke 3D person although I did play all of them, I think I only had the shareware of Blood. I've bookmarked this for later although I had a scan through, had completely forgotten about the voodoo doll. Games used to be real fun!
overclockworked
6 months ago
@p7uen Duke 3D is really close to Blood for me, they're both extremely high quality and highly replayable classics. The varied and non-linear levels and large and unique arsenals in both games really nail what I love about the genre
overclockworked
7 months ago
In my opinion it's the gold standard for arcade game design; super easy to understand and pick up and play, with the replay value being not just because of difficulty, but also because of the underlying depth and complexity and secrets to uncover which can result in even replaying early levels being a different experience now that you can utilise those hidden mechanics. It's why i'm very fond of shoot-em-ups too!
overclockworked
7 months ago
P.S. the story gets even goofier with revelations introduced in Rainbow Islands
p7uen
7 months ago
Easy to play, hard to master! Insane to me that Bubble Bobble was hiding such complexity all these years (from me, at least!)
ohhh, i see! thanks for letting me know! i didn't know it was a ps1 thing only. it's such a cool lighting, it makes everything so mysterious! 💗💫 i wonder why the difference.. maybe something about the hardware. thank u for sharing!! ^^