really fighting with the fact that i want to teach limits with a game LOL maybe ill just throw it out there that it would be in phenomena (my vr game that teaches engineering) but like. looooow priority low priority lol (i want to do rotational dynamics stuff first ahh)
also i'm gonna move a bunch of the limits stuff over to forms ... i jumped the gun on slope stuff LOL but limits are kinda boring to explain computationwise sigh
so lovely... this bit is so cute to me 'diffusion too, the politeness of molecules waiting their turn to move into an open spot,'
omg ty hehehe i love little oddities like that :3 words are so fun to paint with