I'm glad someone else was able to put into words everything I was thinking abt shadow gens, esp as someone who doesn't find much enjoyment out of the boost titles :') I actually played most of shadow gens without needing to boost aside from a few areas or trying to "reach somewhere I shouldn't", I also rly liked how open the stages were w/ the multiple paths but also being able to see where a diff route was
I'm glad someone else was able to put into words everything I was thinking abt shadow gens, esp as someone who doesn't find much enjoyment out of the boost titles :') I actually played most of shadow gens without needing to boost aside from a few areas or trying to "reach somewhere I shouldn't", I also rly liked how open the stages were w/ the multiple paths but also being able to see where a diff route was