@ralphsdigitalrecord I created every audio tag, gave them appropriate IDs, then put them in a JS Array, then generated a random number and modulo'd the number to the size of the array, then played the number it gave. When the music ends, it runs the random player function again. The stop button simply pauses every audio tag, and the new song button pauses every audio tag, then runs the random song function.
Decided to comment out the unused consoles for now.