I have SUCCESSFULLY finished the random music player for my collection pages. It's currently implemented on the NES and SNES pages, you can view them from here: https://blackmagegaming.com/collection
@ralphsdigitalrecord I created every audio tag, gave them appropriate IDs, then put them in a JS Array, then generated a random number and modulo'd the number to the size of the array, then played the number it gave. When the music ends, it runs the random player function again. The stop button simply pauses every audio tag, and the new song button pauses every audio tag, then runs the random song function.
This is super cool! What method did you choose for this?
@ralphsdigitalrecord I created every audio tag, gave them appropriate IDs, then put them in a JS Array, then generated a random number and modulo'd the number to the size of the array, then played the number it gave. When the music ends, it runs the random player function again. The stop button simply pauses every audio tag, and the new song button pauses every audio tag, then runs the random song function.