In my opinion it's the gold standard for arcade game design; super easy to understand and pick up and play, with the replay value being not just because of difficulty, but also because of the underlying depth and complexity and secrets to uncover which can result in even replaying early levels being a different experience now that you can utilise those hidden mechanics. It's why i'm very fond of shoot-em-ups too!
P.S. the story gets even goofier with revelations introduced in Rainbow Islands
Easy to play, hard to master! Insane to me that Bubble Bobble was hiding such complexity all these years (from me, at least!)
Thank you, right back at ya! Life is Strange is also one of my faves. I will have to finish my TR1 retrospective soon.
Muppets RaceMania retrospective is up. Enjoyed it much more than I thought, and despite the main racing mode.