I've decided to suck it up and make an incomplete section for this year that I will regularly update. To me, this is kind of like being in DeviantArt, without actually being in that goshawful site.
Oop oop uwa uwa
Thumbnails are up, posts coming soon.
UPDATE: They came.
I'm aware of the non-square pixel issue. The thing is most people use DOSBox nowadays and I don't think it emulates non-square pixels. On the other hand, I could try to enable Mode X (which is 320x240 and has square pixels,) but that would also require to tweak the refresh rate of the monitor, something I cannot do because I don't have the hardware available for testing.
My bad: DOSBox can indeed correct the aspect ratio, I had no idea.
There's nothing wrong with 320x200 Mode Y anyway. I do think you should do an article on how to change the resolution of Mode Y for people who want to change to a higher resolution like 400x512 for, say, a static screen.
I could do that but without genuine hardware it's hard to ensure the code will run properly (I’m having SVGA flashbacks.) I picked Mode Y over X because it allows 4 full pages of video memory rather than “3 & 1/2,” requires fewer tweaks, and is guaranteed to work on any card supporting Mode 13. It’s all around easier. I think I missed the point of your 1st comment; you wanted the screenshots to be aspect-corrected?
Oh, you just don't have a DOS computer of any kind to test on. I guess I do have an actual DOS computer, but it's a Toshiba Satellite 2060cds laptop. If you take screenshots in DOSBox, even with aspect=true, you'll still get screenshots of the original resolution. In this case, I recommend giving DOS screenshot img tags their own class, and using CSS to ensure that the image is 120% taller than it is wide.
I'm adding viewport meta tags because it's necessary and should be standard.
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