waifulibrary
16 hours ago
If you're going to program your game, don't put it into one file or it's going to be a nightmare to work on. Break up everything into modules and then create a run.sh script if you're on linux to run everything. I designed my game such that anyone can edit modules like armory.py and easily add their own custom weapons, equipment, clothes, etc.
waifulibrary
16 hours ago
At the moment, you can create your own squad, set up their stats, buy their weapons and all that, and then deploy them in a basic 4v4 elimination match against some pretty aggressive bots. They'll actively hunt your squad mates down and run away if their health drops too low. Even though there's one map so far (A two story 3x3 Killhouse with a central plaza, hallways, and multiple rooms with cover to hide cont...
waifulibrary
16 hours ago
...behind) the enemy AI is randomized in terms of what classes they are, what weapons they have, etc. Even their names are randomized. Oh and you can save your squad's progress too. Everything from Credits earned from matches, to their health, weapon conditions and relationships (yes there is a social aspect to this text based Military sim) is saved into your squad file.
waifulibrary
16 hours ago
I want to eventually add new maps, new game modes, maybe the ability to import someone else's squad you can put your own squad against in combat, implement enemy squads directly from MIl-Sim Story (and maybe the battlefield featured in it too), I feel like it's getting bloated already from the two days I've been working on this.
waifulibrary
2 months ago
Still needs plenty of work. The result of boredom and a slight of autism and uncertainty.
Alpha build of Mil-Sim Story: The Terminal Game is now available to download. Keep in mind it's a work in progress.
i made a squad, Ask scout, Less medic, Wiz leader, Bone sapper we are very poor but we're gonna make it