Neocities.org

This Is (NOT!) A Car Club

notacarclub.kbrecordzz.com

88,984 views
9 followers
2,263 updates
0 tips
1 like
juntogawa 5 months ago

Fixed some spelling & word errors

1 like
I'm planning to release Episode 1 of the next game (This Is (NOT!) A Car Club 2??) at the start of July. Let's see how well that deadline ages.
1 like
juntogawa 5 months ago

I haven't really started developing it yet

I'm playing through the game right now to find small errors to fix, because I want the game to be better, AND when I change the files, my site appears in the "Activity" tab so people may discover the game. And while I play I also gain insights about what I did bad and what I did good, which I'll have in mind when I make the follow-up to this game.
1 like
juntogawa 5 months ago

My insights so far:

juntogawa 5 months ago

-It's good to write in simple words, but don't exaggerate it. It's also important to write naturally!

juntogawa 5 months ago

-Too much stuff thrown at the player can feel messy, but can also feel fun. Find a combination where it's not too messy and not too boring/empty/structured

juntogawa 5 months ago

-It's impossible to read dialogue while racing

juntogawa 5 months ago

-Don't try to explain the context and background of the story with a long dialogue in the start. The player has to know what world it's being thrown into, but they should be able to understand that naturally from the environment

juntogawa 5 months ago

-The personality of the characters shouldn't be shown with grammar and word choices only. It should be deeper than that. It should be shown with their behavior primarily.

juntogawa 5 months ago

Seems like the main point it: Make it natural, don't force it. Most importantly, just make it fun

juntogawa 5 months ago

And I don't mean, just do whatever feels right in the moment. That's not what I mean with natural. I mean, use the knowledge I get about storytelling and design to make natural decisions that don't feel like I'm following a manual for creating things

juntogawa 5 months ago

-Have confidence in that the story and ideas are good as themselves, no need for irony or meta-jokes to comment on stuff

Made some small fixes on the "VHS filter" I've put on top of the game. I only make very very very small updates once every few months, because otherwise I risk breaking the game. The game is actually done, and is very bugfree for being a web game of this kind. But there are still some things I want to fix post-release. Mostly spelling errors right now.
2 likes
I made a portal site for this game: https://kbz.se. It's meant to be a portal for all my future projects. It's in 3D and works for both desktop and mobile. Two-dimensional websites are getting old...
juntogawa 5 months ago

And now it changes appearance depending on what time of day it is!

I don't think anything could've prepared me for what was in store for me :D loved every second of it
juntogawa 5 months ago

Thank you! Which episode did you play? :)

sixstang 1 month ago

I was most through when I wrote this lol srry for the late rply

2 likes
This is amazing!
1 like
juntogawa 7 months ago

Thanks! How far into the game did you play, if you tried playing it at all?

1 like
virtually-isolated 7 months ago

After Eppers threw up the invisible walls I tried to follow the roads toward Malery's house, but failed after driving around aimlessly, talking to as many NPC's as I could. I ended up lost and driving circles in Japan/HongKong. I really dug the vibe and the fun & strange characters even though I didn't get far and may have mostly talked to the random citizens.

juntogawa 7 months ago

That's great!

1 like

Website Stats

Last updated 4 days ago
CreatedSep 18, 2023
Site Traffic Stats

Tags

comedy threejs 3d gaming games