juntogawa
1 month ago
The goal of a "deadline" should be to release SOMETHING, not to release something with a certain quality.
juntogawa
1 month ago
Having a high quality bar for yourself should be just a suggestion and inspiration, not a requirement.
juntogawa
1 month ago
You can force away procrastination by setting a deadline, but you can't force yourself to do more than you can do.
juntogawa
1 month ago
The game is far from finished, but I'm looking forward to share a more beautiful world, the function for swapping character in-game, and more indoors gameplay & details.
juntogawa
1 month ago
I know "This Is (NOT!) A Car Club" turned out to be buggier than I planned... but I still think testing is overrated. I'll still put all time into producing and let all errors and bugs be there as decoration.
juntogawa
1 month ago
Also thinking about putting more time into "meaningless" side-stuff like a beautiful manual for the game. All the stuff that keeps me from actually finishing the real game. I just feel like it.
If you're afraid of accidentally deleting your whole filesystem by typing "rm -rf /", I also have a tips: Don't write "rm -rf /". It's pretty easy to just not do that.
Yeehaw home computing cowboy! Don’t let corpo “best practices” stop the party