Technology companies and software producers abuse their users (=you) by: #1 Monitoring you and collecting data about you for profit. #2 Letting you pay for your software, but not own it. #3 Making the software you use obsolete, so you have to buy new hardware. (There are probably more but these are the ones I think of right now...)
I can't promise I will change this, but I want to try to be a better example myself with https://kbz.se, and hopefully influence the culture to make others want to be a better example too. It's not impossible, and it's not even hard to do the opposite of what the majority does. You just have to care about being good.
#2 I'm planning a way to download the games as single HTML files containing all code and all assets (graphics, music, etc), so you can open it locally in your web browser, without needing the kbz.se server or even an internet connection at all. (EP3 of This Is (NOT!) A Car Club exists in this form so far: https://kbz.se/download)
#3 I try to make each new game more backwards-compatible than the previous one, and I can do this since I'm constantly learning more about how the web platform works. Contrary to other game consoles and computer games, on kbz.se the newer games will probably work _better_ on older hardware/browsers and not the opposite. (just threw together a page for this for consistency https://kbz.se/compatibility)
I can't promise I will change this, but I want to try to be a better example myself with https://kbz.se, and hopefully influence the culture to make others want to be a better example too. It's not impossible, and it's not even hard to do the opposite of what the majority does. You just have to care about being good.
My current answer to 3 points above are: #1 kbz.se doesn't collect cookies other than save data for the games. (https://kbz.se/cookiepolicy)
#2 I'm planning a way to download the games as single HTML files containing all code and all assets (graphics, music, etc), so you can open it locally in your web browser, without needing the kbz.se server or even an internet connection at all. (EP3 of This Is (NOT!) A Car Club exists in this form so far: https://kbz.se/download)
#3 I try to make each new game more backwards-compatible than the previous one, and I can do this since I'm constantly learning more about how the web platform works. Contrary to other game consoles and computer games, on kbz.se the newer games will probably work _better_ on older hardware/browsers and not the opposite. (just threw together a page for this for consistency https://kbz.se/compatibility)