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uncreativeusername.neocities.org

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To all the people who follow me: Is there anything you want from me? JS sketches? My usual "whatever"? Literally more than just 4 updates per year? (Do note that I'm not going to keep updating beyond the end of the Earth.)
C++ Tanks has effectively everything from JS Tanks. Download here: https://github.com/tanksdude/tanks-game/releases
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It has been a long time coming... C++ Tanks now renders on the GPU! I think I should add more words here to make this seem more awesome/official but that's all I got.
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uncreativeusername 10 months ago

It's currently not much of a "game," but here's the GitHub: https://github.com/tanksdude/tanks-game

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This is a great day for many of you, but mostly for me. I have gotten a working prototype of Tanks in C++! Turns out you need OpenGL, not Qt. So far, it has much more room for modifications, but there's barely anything. But still, progress!
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uncreativeusername 11 months ago

Found out a while ago I was using the CPU to render, so now I gotta learn some low-level graphics pipeline stuff for GPU rendering.

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uncreativeusername 11 months ago

For anyone wondering: I have speed, wallhack, multishot, bounce, triple, and homing powerups, with the random and empty levels.

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Last updated 5 months ago
CreatedOct 11, 2016
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