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uncreativeusername.neocities.org

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This is a great day for many of you, but mostly for me. I have gotten a working prototype of Tanks in C++! Turns out you need OpenGL, not Qt. So far, it has much more room for modifications, but there's barely anything. But still, progress!
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uncreativeusername 4 years ago

Found out a while ago I was using the CPU to render, so now I gotta learn some low-level graphics pipeline stuff for GPU rendering.

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uncreativeusername 4 years ago

For anyone wondering: I have speed, wallhack, multishot, bounce, triple, and homing powerups, with the random and empty levels.

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Last updated 3 years ago
CreatedOct 11, 2016
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