juntogawa
1 year ago
-It's good to write in simple words, but don't exaggerate it. It's also important to write naturally!
juntogawa
1 year ago
-Too much stuff thrown at the player can feel messy, but can also feel fun. Find a combination where it's not too messy and not too boring/empty/structured
juntogawa
1 year ago
-Don't try to explain the context and background of the story with a long dialogue in the start. The player has to know what world it's being thrown into, but they should be able to understand that naturally from the environment
juntogawa
1 year ago
-The personality of the characters shouldn't be shown with grammar and word choices only. It should be deeper than that. It should be shown with their behavior primarily.
juntogawa
1 year ago
Seems like the main point it: Make it natural, don't force it. Most importantly, just make it fun
juntogawa
1 year ago
And I don't mean, just do whatever feels right in the moment. That's not what I mean with natural. I mean, use the knowledge I get about storytelling and design to make natural decisions that don't feel like I'm following a manual for creating things
juntogawa
1 year ago
-Have confidence in that the story and ideas are good as themselves, no need for irony or meta-jokes to comment on stuff
Fixed some spelling & word errors