Actually good mainstream music (not the kind that aims for the lowest common denominator…) somehow feels more interesting and complete than more ”niche”/alternative/nerdy music. It’s simple but powerful. It can’t hide behind references, genres or serving fans what they expect. It has to strike something deeper inside people to work.
And the speedrun WR of EPISODE 3 (https://notacarclub.kbrecordzz.com/game3) is: 18m 15s (also by me, but I was distracted by the story so lots of improvement potential here)
Current speedrun WR of This Is (NOT!) A Car Club - EPISODE 1: 5m 16s (by me)
(https://notacarclub.kbrecordzz.com/game)
- (PSST! Pressing I+O+P in order gives you debug powers...)
I've written so much parody on business culture, and it's hard to fit it all onto my characters. Funny things get left over because O'Malley has to be balanced and believable (not just a walking joke). He can't believe in all the agile methodologies and have all the bad takes because that's funny, he also has to mistrust Scrum for the benefit of Lean and have some decent takes for the silly stuff to actually matter.
Updated the general vibe on https://kbz.se (https://neocities.org/site/gnussler). It should be less like a general-audience "game portal" and more like a site for MY creations, or at least creations of MY liking. More like Dropout, less like Netflix. But not entirely as personal as a Patreon page? Not sure yet. I want to achieve both a personal style and high production value that can be enjoyed outside a core niche.
Drew a sketch for an airport for my game. Where you first land and get introduced to the island where the management company "Manago" has established themselves and started slowing everything down with bureaucracy in every corner possible. https://home.kbrecordzz.com/managoltd/files/flygplats.png
Not sure if anyone can see tha changes yet because of Neocities CDN caching