The more I improve my games' technology the more it turns into C code (even if it's all Javascript). Not a shocker that the simplest technology, the technology that stands the least in your way, the technology with the least technology in it, leads to the best performance and the broadest compatibility.
I've said it before: Technology isn't anything in itself, it's a thing that makes way for other things. All unnecessary technology is - not surprising - unnecessary. Which means that the least cool, least trendy and least complex programming language with the least community and least things to discuss about, is the best programming language.
I've said it before: Technology isn't anything in itself, it's a thing that makes way for other things. All unnecessary technology is - not surprising - unnecessary. Which means that the least cool, least trendy and least complex programming language with the least community and least things to discuss about, is the best programming language.
Unfortunately C isn't native on the web. But if try your hardest to you make your code look and behave like C, everything gets better!