> https://thegreenfield.neocities.org/articles/why-c The cat-v argument against C++ is about its revisionist nature. No revision of C++ will satisfy that school of thought. However, the cat-v school of thought is also openly contrarian.
A majority of the game code is already written. In full candor, game development appears to be increasingly automateable. I think programming non-critical code by hand is increasingly an exercise in stoicism.
Yes, I did notice that cat-v is rather oppositional. I agree with the simplicity and minimalism they preach, but not to this degree. Many of the cited quotes and texts there are pretty anecdotal and rant-y in tone, I wouldn't take them so seriously.
Interesting channel. I'll check it out. Low level game development is educational and at times fun but it's easy to lose your sanity and waste a lot of time making implementations that are possibly inferior to existing, tested ones. Still helps to get a deeper understanding
This developer spent a long time considering whether to use C or C++. He wrote a game in C. Then another in C++. Then another in C. https://www.youtube.com/channel/UCUzQJ3JBuQ9w-po4TXRJHiA
A majority of the game code is already written. In full candor, game development appears to be increasingly automateable. I think programming non-critical code by hand is increasingly an exercise in stoicism.
Yes, I did notice that cat-v is rather oppositional. I agree with the simplicity and minimalism they preach, but not to this degree. Many of the cited quotes and texts there are pretty anecdotal and rant-y in tone, I wouldn't take them so seriously.
Interesting channel. I'll check it out. Low level game development is educational and at times fun but it's easy to lose your sanity and waste a lot of time making implementations that are possibly inferior to existing, tested ones. Still helps to get a deeper understanding