we can't play fanwork creators because copyright is overly pervasive to the point that it ruins genuniely transformative creativity. people are more OK with selling physical art good because there is a long tradition of it. until a tradition starts, it's hard to break the current social convention of copyright, i think
we can't play fanwork creators because copyright is overly pervasive to the point that it ruins genuniely transformative creativity. people are more OK with selling physical art good because there is a long tradition of it. until a tradition starts, it's hard to break the current social convention of copyright, i think