Opiter09's Projects

opiter-projects.neocities.org

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sorry another randomizer thing, fixed the post-games being swapped in a random order the seed didn't touch, now they always swap in the order you put them in.
Quick update to the randomizer readmes to clarify that the seed has no impact on the settings.
After dithering about it for months, I finally added a Seed feature to both randomizers. Now if I fix a bug, you can probably just re-run it with the same seed and not have to restart the game. Probably.
The FF1 randomizer has been updated to use fftool 2.1.0, instead of 2.3.0. for whatever reason, the newer one was causing issues with the map files. When you run it now you'll see some msg-related errors, but as far as I can tell those are harmless.
Also, while doing that I noticed in some FF1 randomizer testing that the fossils suddenly had the wrong color layer. I have no idea why they do that, but as far as I can tell it's just cosmetic, and since the randomizer doesn't even touch creature_defs or kaseki_defs I'm not going to worry too much about it.
The spawns editor has been updated to let you edit the digsite enemies. I also edited the digsite outputs in the docs and randomizers to show them.
Updated the docs to include where the teams IDs (for the "underground" fighters) are in both map folders. I will eventually add these into the spawns editor.
Oh and I guess I never made a note for this, but I added a section for my other video games and such, just because I thought it would be nice to have one place to get to them all. It's at the bottom, so make sure to scroll down.

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CreatedMay 26, 2025
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