Blue Mage Spells Guide


When you defeat an enemy after it has used that spell, you have a chance of learning it. Your chance of learning depends on the rank. The more ★, the lower the chance.

Icon Spell No. Rank Location Level Description
Water Cannon 1 Default N/A Delivers water damage with a potency of 120.
Off-guard 20 ★★ 5 Spells Learned N/A Increases damage you deal target by 50%. Recast timer is reset if target is KO'd in battle before the effect expires. This action does not share a recast timer with any other actions. Duration: 30s
Mighty Guard 30 ★★★★ 10 Spells Learned N/A Reduces damage taken by 40% while reducing damage dealt by 70% and increasing enmity generation. Effect ends upon reuse.
White Wind 13 ★★★ 10 Spells Learned N/A Restores own HP and the HP of all nearby party members by an amount equal to your current HP.
Transfusion 22 ★★ 20 Spells Learned N/A Restores all HP and MP of a single party member while incapacitating self.
Moon Flute 39 Clear 10 stages in
The Masked Carnivale
N/A Grants the effect of Waxing Nocturne, increasing damage dealt by 50% and movement speed by 30% for 15s. When effect ends, the player is afflicted with Waning Nocturne, preventing the use of auto-attack, weaponskills, spells, or abilities for 15s.
Doom 42 ★★★★ Clear 20 stages in
The Masked Carnivale
N/A Inflicts Doom on target for 15s. When effect expires, the target will be KO'd. Chance of successful attack is low. Has no effect on enemies whose level is higher than your own.
Bomb Toss 19 ★★ Middle La Noscea 5 Deals fire damage with a potency of 110 to all enemies at a designated location. Stuns for 3s.
Faze 23 ★★★ Central Thanalan 6 Stuns all enemies in a cone before you for 6s.
Blood Drain 17 Lower La Noscea 7 Deals unaspected damage with a potency of 20. Restores MP.
Ice Spikes 16 Central Shroud 9 Counters enemies with ice damage every time you suffer physical damage for 15s. 50% chance that when you are struck, the striker will be afflicted with Slow +20% for 15s.
Self-destruct 21 Western Thanalan 12 Deals fire damage with a potency of 900 to all nearby enemies while incapacitating self. Potency is increased to 1,200 when you are under the effect of Toad Oil.
Acorn Bomb 18 North Shroud 12 Puts target and all nearby enemies to sleep for 30s. Cancels auto-attack upon execution.
Final Sting 8 ★★ Middle La Noscea 13 Deals unaspected damage with a potency of 1,500 while incapacitating self.
Sticky Tongue 31 ★★★★ Central Thanalan 14 Draws target towards caster and stuns for 4s.
Mind Blast 41 Tam-Tara Deepcroft 16 Deals unaspected damage with a potency of 100 to all nearby enemies. Inflict Paralysis for 30s.
Bristle 12 ★★ East Shroud 20 Increases the potency of the next spell cast by 50%.
Toad Oil 32 ★★★ Western Thanalan 24 Increases evasion by 20% for 180s.
1000 Needles 36 ★★★★ Southern Thanalan 24 Deals a fixed 1,000 damage which is shared by all enemies around you.
Level 5 Petrify 14 ★★ Haukke Manor 28 Petrifies all enemies in a cone before you for 20s. Chance of successful attack is low. Enemy level must be a multiple of 5. Has no effect on enemies whose level is higher than your own.
Flying Sardine 24 Eastern La Noscea 30 Deals unaspected damage with a potency of 10. Inflict Silence for 1s.
Bad Breath 28 ★★★ Central Shroud 31 Blow noxious breath on all enemies in a cone before you, inflicting Slow +20%, Heavy +40%, Blind, and Paralysis. Poison Potency: 10 (15s). Damage dealt reduced by 10% (15s). Silence for 1s.
The Ram's Voice 33 ★★ Cutter's Cry 38 Deals ice damage with a potency of 130 to all nearby enemies. Inflict Deep Freeze for 12s.
The Dragon's Voice 34 ★★ Cutter's Cry 38 Deals lightning damage with a potency of 110 to nearby enemies. Enemies within an 8-yalm radius will be unaffected. 10% chance of inflicting Paralysis for 9s. Potency is increased to 310 when enemy is afflicted with Deep Freeze, but removes the Deep Freeze status.
Peculiar Light 43 ★★ Mor Dhona 45 Increases magic damage taken by all nearby enemies by 30% for 10s. This action does not share a recast timer with any other actions.
Drill Cannons 5 ★★ Northern Thanalan 46 Deals unaspected damage with a potency of 120 to all enemies in a straight line before you. Potency is increased to 420 when target is afflicted with Petrification. The Petrification effect is also removed.
Glower 10 ★★★★ The Aurum Vale 47 Deals lightning damage with a potency of 130 to all enemies in a straight line before you. Inflict Paralysis for 8s.
Plaincracker 11 ★★ North Shroud 50 Deals earth damage with a potency of 130 to all nearby enemies.
The Look 27 ★★ Mor Dhona 50 Deals unaspected damage with a potency of 130 to all enemies in a cone before you. Increased enmity.
Loom 7 Northern Thanalan 50 Move quickly to the specified location. Cannot use when bound.
Sharpened Knife 15 ★★★★ The Wanderer's Palace 50 Deals unaspected damage with a potency of 120. Potency is increased to 250 when target is stunned.
Missile 35 ★★★★ Battle in the Big Keep 50 Deals damage equal to half target's current HP. Chance of successful attack is low. Has no effect on enemies whose level is higher than your own.
Flying Frenzy 4 ★★★ Pharos Sirius 50 Delivers a jumping attack with a potency of 80 to target and all enemies nearby it. Cannot be executed while bound.
Song of Torment 9 ★★ Pharos Sirius 50 Deals unaspected damage with a potency of 50. Also deal unaspected damage over time. (Potency: 25, Duration: 30s)
Tail Screw 40 ★★★★ Sastasha
(Hard)
50 Reduces target's HP to 1. Chance of successful attack is low. Has no effect on enemies whose level is higher than your own.
Flame Thrower 2 ★★★★ Brayflox's Longstop
(Hard)
50 Deals fire damage with a potency of 130 to all enemies in a cone before you.
Fire Angon 38 ★★★ The Wanderer's Palace
(Hard)
50 Deals fire damage with a potency of 100 to target and all enemies nearby it.
Diamondback 29 ★★★★ The Stone Vigil
(Hard)
50 Reduces damage taken by 90% and nullifies most knockback and draw-in effects for 10s. Unable to move or take action for the duration of this effect. If used when Waxing Nocturne is active, its effect will transition immediately to Waning Nocturne.
Feather Rain 44 ★★★★★ The Howling Eye
(Extreme)
50 Deals wind damage with a potency of 180 to all enemies at a designated location. Also deal wind damage over time (Potency: 20, Duration: 6s). Shares a recast timer with Eruption.
Eruption 45 ★★★★★ The Bowl of Embers
(Extreme)
50 Deals fire damage with a potency of 220 to all enemies at a designated location. Shares a recast timer with Feather Rain.
Mountain Buster 46 ★★★★★ The Navel
(Extreme)
50 Deals earth damage to all enemies in a cone before you with a potency of 310 for the first enemy, 30% less for the second, 60% less for the third, and 70% less for all remaining enemies. Shares a recast timer with Shock Strike.
Shock Strike 47 ★★★★★ The Striking Tree
(Extreme)
50 Deals lightning damage to target and all enemies nearby it with a potency of 310 for the first enemy, 30% less for the second, 60% less for the third, and 70% less for all remaining enemies. Shares a recast timer with Mountain Buster.
Glass Dance 48 ★★★★★ Akh Afah Amphitheatre
(Extreme)
50 Deals ice damage to all enemies in a wide arc to your fore and flanks with a potency of 290 for the first enemy, 15% less for the second, and 30% less for all remaining enemies. Shares a recast timer with Veil of the Whorl.
Veil of the Whorl 49 ★★★★★ The Whorleater
(Extreme)
50 Counters enemies with water damage every time you suffer damage for 30s. Shares a recast timer with Glass Dance.
High Voltage 6 ★★★★ The Binding Coil of Bahamut,
Turn 1
50 Deals lightning damage with a potency of 90 to all nearby enemies. Inflict Paralysis for 15s. Potency increased to 130 when target is afflicted with Dropsy. Duration of Paralysis is increased to 30s when target is afflicted with Dropsy.
Aqua Breath 3 ★★★★ The Dragon's Neck 50 Deals water damage with a potency of 90 to all enemies in a cone before you. Inflict Dropsy: Damage over time (Potency: 10, Duration: 12s).
Snort 25 ★★★★ The Dragon's Neck 50 Deals a 20-yalm knockback to all enemies in a cone before you.
4-tonze Weight 26 ★★★★ The Dragon's Neck 50 Drops a 4-tonze weight dealing unaspected damage with a potency of 110 to all enemies at a designated location. Inflict Heavy +40% for 30s.